For teams in Singapore

A lab that explores. A studio that delivers.

CGI films, game art and interactive work, with clear milestones and reviews scheduled within your business hours.

Watch showreel

Selected clients & partners worldwide

  • Doroni Aerospace
  • Attrito M7 Productions
  • Uber
  • Adobe
  • Oman Oil
  • New Zealand Dairy
  • 10 Minute School
  • ACI
  • Dhumketu X
  • Akij
  • Brother
  • Haier
  • HATIL
  • Meshy AI
  • New Balance
  • PRAN
  • Skitto
Inside the project

The New Beginning

A bold idea.
A tangible vision.

Doroni Aerospace: a 3D commercial placing a personal aircraft in a future city. Scoped, reviewed and delivered as a finished launch film.

Client
Doroni Aerospace
Our contribution
Commercial production
Discipline
3D visualization & animation
Discuss a campaign

What are you
bringing to life?

A film, an asset pipeline or an installation. Start with what it must deliver.

01

For brands & filmmakers

3D Visualization & Films

3D commercials, films and campaign imagery, delivered in the formats and specs you set at kickoff.

  • Commercials & films
  • CGI imagery & campaign content
  • Product, architectural & automotive visualization
Discuss your project
02

For game studios

Game Art & Animation

Environments, props, characters and game animation to your art direction and technical budget, including LODs and optimization.

  • Environment design & production
  • 3D modeling, materials & textures
  • Character & game animation
Discuss your game
03

For teams building new experiences

Advanced Experiences & R&D

Researched, prototyped and tested 3D experiences: anamorphic displays, AR/VR, installations and simulators.

  • Anamorphic displays & projection mapping
  • AR, VR & mixed reality
  • Interactive installations & simulators
Explore a new idea

Looking for our own tools, stories or games? Meet the Null Station brands

Different worlds.
Same attention.

Client collaborations, studio studies
and original stories. Clearly credited.

Official BLACKWOOD game imagery from the developer’s Steam listing.Client collaboration

BLACKWOOD

In collaboration with Attrito M7 Productions

02
Project & credits

BLACKWOOD for AttritoM7 Productions: environments and props across 4–5 levels in Unity, optimized for performance. 12 people, 12 months, Act 2 in progress.

Game developed by Attrito M7 Productions. Image: official Steam listing; not a claim that every element pictured was created by Null Station.

A juice carton surrounded by an orange grove in The Null Juice studio exploration.Studio exploration

The Null Juice

Product imagery · Lighting · Motion

03
Project notes

A studio exploration of product imagery and atmosphere. Lighting, colour and a carefully built environment put an everyday object at the heart of its own world.

Discuss a campaign

03 / How we work

Singapore / On your business hours

A defined
process.
No surprises.

Every stakeholder knows what’s coming and when.

We work with Singapore teams remotely, overlapping your business hours, with production running 24/7. Before work starts we agree scope, review rhythm, file specs and handover. Billing follows milestones in USD, NDAs are available, and IP transfers on full payment.

Null Station LLC. Serving since 2021. Client names above are studio-wide, not a claim of Singapore commissions.

More about Null

A clear path from brief to delivery.

  1. 01

    Align

    Goal, scope, deliverables, specs, dates.

  2. 02

    Develop

    Approve the direction before full production.

  3. 03

    Refine

    Milestone reviews against the agreed brief.

  4. 04

    Deliver

    Final files to spec, with handover notes.

Before you
get in touch.

A few useful details
before sharing your brief.

No. Null Station LLC has no office in Singapore. We work remotely with Singapore teams across time zones, with production running 24/7. You work with the same team from brief to final file, with reviews at each agreed milestone.
Each quote is built from your brief: goal, scope, deliverables, file specs and dates. It sets out the milestones, review rhythm and handover, with milestone-based pricing in USD. Timelines depend on scope; we confirm one in the quote. Send your brief and deadline to business@nullstation.co, and we’ll reply with a scope your team can review.
We agree the review rhythm before work starts. You approve the direction before full production, then review the work at each milestone against the agreed brief, so feedback stays tied to what was scoped. Final files are delivered to spec with handover notes, and you officially own them once payment clears.
Yes. A mutual NDA is available on request, and project details stay private. Once payment clears, you officially own the final files; Null Station keeps only the right to show the work in its portfolio. Share any specific confidentiality or security requirements with your brief so we can agree them before production starts.
Yes. We work remotely with game studios across Southeast Asia on environments, props, characters and game animation, to your art direction and technical budget, including LODs and optimization. For AttritoM7 Productions’ BLACKWOOD, a 12-person team delivered environment and prop art across 4–5 Unity levels over 12 months, with Act 2 in progress.
Yes. We take FBX, OBJ, glTF/GLB, USD/USDZ, Alembic and .blend files, plus CAD (STEP, IGES) and STL that we convert and retopologize. For BLACKWOOD we built environments and props across 4–5 Unity levels, optimized for performance. Game art runs on milestone reviews every 1–2 weeks. See game art outsourcing.
Yes. We make 3D product animation from your CAD or reference: exploded views, assembly sequences and launch films for web, social and events. Reviews follow your business hours and billing is milestone-based in USD. See 3D product animation.

04 / Start a conversation

Let’s scope it
properly.

Send the brief and deadline. We’ll reply with a scope, milestones and a quote your team can review.

Prefer a conversation? Book a call

A single project or an ongoing production partnership—start with the brief.