Null Labs / Blender add-on

Production tools

Null Game Toolkit.

Prepare collision meshes, levels of detail and exports in Blender.

Null Game Toolkit / concept study · conceptual schematic

Prepare the asset.
Then take it into play.

  1. 01

    Build collision

    Create collision geometry around your assets.

  2. 02

    Prepare levels of detail

    Set reduction ratios for different viewing distances.

  3. 03

    Export for your engine

    Export FBX, OBJ or glTF with engine naming options.

Everything you need
to get started.

Find current compatibility, installation guidance, pricing and license options on the product’s store page.

Application
Blender
Publisher
Null Labs / Null Station
Purchase & documentation
Superhive product page

Keep making.